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Updated to League of Legends patch 1.0.0.139
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Abyssal Scepter

+70 Ability Power
+57 Magic Resist

UNIQUE Aura: Reduces the Magic Resist of nearby enemy champions by 20.

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Aegis of the Legion

+270 Health
+18 Armor
+24 Magic Resist

UNIQUE Aura: Nearby allied champions gain 12 Armor, 15 Magic Resist, and 8 Attack Damage.

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Amplifying Tome

+20 Ability Power

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Archangel's Staff

+400 Mana
+25 Mana Regen per 5 seconds
+45 Ability Power

Passive: Grants Ability Power equal to 3% of your maximum Mana.

UNIQUE Passive: Each time you use an ability, your maximum Mana increases by 4 (3 second cooldown). Bonus caps at +1000 Mana. Does not stack with Tear of the Goddess or Manamune.

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Atma's Impaler

+45 Armor
+18% Critical Strike Chance

UNIQUE Passive: Gain Attack Damage equal to 1.5% of your maximum Health.

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Avarice Blade

+12% Critical Strike Chance

UNIQUE Passive: Gain an additional 5 Gold every 10 seconds.

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B. F. Sword

+45 Attack Damage

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Banshee's Veil

+375 Health
+375 Mana
+50 Magic Resist

UNIQUE Passive: Gain a spell shield that blocks the next incoming enemy ability (45 second cooldown).

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Berserker's Greaves

+25% Attack Speed

UNIQUE Passive: Enhanced Movement 2 (does not stack with other Boots)

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Bilgewater Cutlass

+35 Attack Damage
+15% Life Steal

UNIQUE Active: Deals 150 magic damage and slows the target champion's Movement Speed by 50% for 3 seconds (60 second cooldown).

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Blasting Wand

+40 Ability Power

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Boots of Mobility

UNIQUE Passive: Enhanced Movement 2, increases to Enhanced Movement 5 when out of combat for 5 seconds (does not stack with other Boots).

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Boots of Speed

UNIQUE Passive: Enhanced Movement 1 (does not stack with other Boots)

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Boots of Swiftness

UNIQUE Passive: Enhanced Movement 3 (does not stack with other Boots)

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Brawler's Gloves

+8% Critical Strike Chance

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Catalyst the Protector

+290 Health
+325 Mana

UNIQUE Passive: On leveling up, restores 250 Health and 200 Mana over 8 seconds.

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Chain Vest

+45 Armor

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Chalice of Harmony

+30 Magic Resist
+7.5 Mana Regen per 5 seconds

UNIQUE Passive: Increases your Mana Regen by 1% per 1% Mana you are missing.

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Cloak and Dagger

+20% Attack Speed
+20% Critical Strike Chance

UNIQUE Passive: +35 Tenacity (Tenacity reduces the duration of stuns, slows, taunts, fears, silences, blinds and immobilizes. Does not stack with other Tenacity items.)

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Cloak of Agility

+18% Critical Strike Chance

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Cloth Armor

+18 Armor

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Dagger

+15% Attack Speed

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Deathfire Grasp

+80 Ability Power

UNIQUE Passive: +15% Cooldown Reduction

UNIQUE Active: Deals magic damage to target champion equal to 25% of their current Health (+4% per 100 Ability Power) with a minimum of 200 damage (60 second cooldown).

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Doran's Blade

+80 Health
+10 Attack Damage
+3% Life Steal

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Doran's Ring

+80 Health
+15 Ability Power
+5 Mana Regen per 5 seconds

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Doran's Shield

+120 Health
+10 Armor
+8 Health Regen per 5 seconds

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Eleisa's Miracle

+25 Health Regen per 5 seconds
+20 Mana Regen per 5 seconds

UNIQUE Passive: +35 Tenacity (Tenacity reduces the duration of stuns, slows, taunts, fears, silences, blinds and immobilizes. Does not stack with other Tenacity items.)

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Elixir of Agility

Click to Consume: Grants 12-22% Attack Speed, based on champion level, and 8% Critical Strike Chance for 4 minutes.

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Elixir of Brilliance

Click to Consume: Grants 20-40 Ability Power, based on champion level, and 10% Cooldown Reduction for 4 minutes.

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Elixir of Fortitude

Click to Consume: Grants 140-235 Health, based on champion level, and 10 Attack Damage for 4 minutes.

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Emblem of Valor

+25 Armor

UNIQUE Aura: Nearby allied Champions gain 10 Health Regen per 5 seconds.

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Entropy

+275 Health
+70 Attack Damage

UNIQUE Passive: Your basic attacks have a 25% chance to reduce your target's Movement Speed by 30% for 2.5 seconds.

UNIQUE Active: For the next 5 seconds, your basic attacks reduce your target's Movement Speed by 30% and deal 80 true damage over 2.5 seconds (60 second cooldown).

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Executioner's Calling

+18% Life Steal
+15% Critical Strike Chance

UNIQUE Active: Inflicts target enemy champion with Grievous Wound, causing 50% reduced healing and regeneration for 8 seconds (20 second cooldown).

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Faerie Charm

+3 Mana Regen per 5 seconds

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Fiendish Codex

+30 Ability Power
+7 Mana Regen per 5 seconds

UNIQUE Passive: +10% Cooldown Reduction

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Force of Nature

+76 Magic Resist
+40 Health Regen per 5 seconds
+8% Movement Speed

UNIQUE Passive: Restores 0.35% of your maximum Health every second.

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Frozen Heart

+99 Armor
+500 Mana

UNIQUE Passive: +20% Cooldown Reduction

UNIQUE Aura: Reduces the Attack Speed of nearby enemies by 20%.

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Frozen Mallet

+700 Health
+20 Attack Damage

UNIQUE Passive: Your basic attacks slow your target's Movement Speed by 40% for 2.5 seconds (30% for ranged attacks).

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Giant's Belt

+430 Health

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Glacial Shroud

+425 Mana
+45 Armor

UNIQUE Passive: +15% Cooldown Reduction

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Guardian Angel

+68 Armor
+38 Magic Resist

UNIQUE Passive: Revives your champion upon death, restoring 750 Health and 375 Mana (5 minute cooldown).

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Guinsoo's Rageblade

+35 Attack Damage
+45 Ability Power

UNIQUE Passive: On basic attack or ability use, increases your Attack Speed by 4% and Ability Power by 6 for 5 seconds (effect stacks up to 8 times).

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Haunting Guise

+25 Ability Power
+200 Health

UNIQUE Passive: +20 Magic Penetration

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Health Potion

Click to Consume: Restores 150 Health over 15 seconds.

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Heart of Gold

+250 Health

UNIQUE Passive: Gain an additional 5 Gold every 10 seconds.

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Hexdrinker

+25 Attack Damage
+30 Magic Resist

UNIQUE Passive: If you would take magic damage that would leave you at less than 30% Health, you first gain a shield that absorbs 250 magic damage for 5 seconds (60 second cooldown).

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Hextech Gunblade

+40 Attack Damage
+70 Ability Power
+15% Life Steal

UNIQUE Passive: +20% Spell Vamp

UNIQUE Active: Deals 300 magic damage and slows the target champion's Movement Speed by 50% for 3 seconds (60 second cooldown).

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Hextech Revolver

+40 Ability Power

UNIQUE Passive: +15% Spell Vamp

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Hextech Sweeper

+40 Ability Power
+300 Health

UNIQUE Passive: +10% Cooldown Reduction

UNIQUE Passive: Dealing spell damage grants vision of your target (including stealthed targets) for 4 seconds.

UNIQUE Active: A stealth-detecting mist grants vision in the target area for 6 seconds (1 minute cooldown).

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Infinity Edge

+80 Attack Damage
+25% Critical Strike Chance

UNIQUE Passive: Your critical strikes now deal 250% damage instead of 200%.

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Ionian Boots of Lucidity

UNIQUE Passive: +15% Cooldown Reduction

UNIQUE Passive: Enhanced Movement 2 (does not stack with other Boots)

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Ionic Spark

+50% Attack Speed
+250 Health

UNIQUE Passive: Every fourth basic attack unleashes a chain lightning, dealing 110 magic damage to up to 4 targets.

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Kage's Lucky Pick

+25 Ability Power

UNIQUE Passive: Gain an additional 5 Gold every 10 seconds.

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Kindlegem

+200 Health

UNIQUE Passive: +10% Cooldown Reduction

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Kitae's Bloodrazor

+30 Attack Damage
+40% Attack Speed

UNIQUE Passive: Your basic attacks deal magic damage equal to 2.5% of the target's maximum Health.

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Last Whisper

+40 Attack Damage

UNIQUE Passive: +40% Armor Penetration

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Leviathan

+180 Health

UNIQUE Passive: Your champion gains 32 Health per stack, receiving 2 stacks for a kill or 1 stack for an assist (stacks up to 20). You lose a third of your stacks on death. At 20 stacks, your champion takes 15% less damage.

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Lich Bane

+350 Mana
+80 Ability Power
+30 Magic Resist
+7% Movement Speed

UNIQUE Passive: After using an ability, your next basic attack gains bonus physical damage equal to your Ability Power (2 second cooldown). Does not stack with Sheen or Trinity Force.

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Long Sword

+10 Attack Damage

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Madred's Bloodrazor

+30 Attack Damage
+40% Attack Speed
+25 Armor

UNIQUE Passive: Your basic attacks deal bonus magic damage equal to 4% of the target's maximum Health.

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Madred's Razors

+15 Attack Damage
+23 Armor

UNIQUE Passive: Your basic attacks against minions and monsters have a 20% chance to deal 300 bonus magic damage.

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Malady

+25 Ability Power
+50% Attack Speed

UNIQUE Passive: Your basic attacks deal 20 bonus magic damage and reduce the target's Magic Resist by 6 for 8 seconds (effect stacks up to 4 times).

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Mana Manipulator

UNIQUE Aura: Nearby allied champions gain 7.2 Mana Regen per 5 seconds.

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Mana Potion

Click to Consume: Restores 100 Mana over 15 seconds.

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Manamune

+350 Mana
+7 Mana Regen per 5 seconds
+20 Attack Damage

UNIQUE Passive: Grants Attack Damage equal to 2% of your maximum Mana.

UNIQUE Passive: Each time you basic attack, your maximum Mana increases by 1 (3 second cooldown). Each time you use an ability, your maximum Mana increases by 4 (3 second cooldown). Bonus caps at +1000 Mana. Does not stack with Tear of the Goddess or Archangel's Staff.

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Mejai's Soulstealer

+20 Ability Power

UNIQUE Passive: Your champion gains 8 Ability Power per stack, receiving 2 stacks for a kill or 1 stack for an assist (stacks up to 20). You lose a third of your stacks on death. At 20 stacks, your champion gains 15% Cooldown Reduction.

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Meki Pendant

+7 Mana Regen per 5 seconds

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Mercury's Treads

+25 Magic Resist

UNIQUE Passive: Enhanced Movement 2 (does not stack with other Boots)

UNIQUE Passive: +35 Tenacity (Tenacity reduces the duration of stuns, slows, taunts, fears, silences, blinds and immobilizes. Does not stack with other Tenacity items.)

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Moonflair Spellblade

+50 Ability Power

UNIQUE Passive: +35 Tenacity (Tenacity reduces the duration of stuns, slows, taunts, fears, silences, blinds and immobilizes. Does not stack with other Tenacity items.)

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Morello's Evil Tome

+75 Ability Power
+12 Mana Regen per 5 seconds

UNIQUE Passive: +20% Cooldown Reduction

UNIQUE Active: Inflicts target enemy champion with Grievous Wound, causing 50% reduced healing and regeneration for 8 seconds (20 second cooldown).

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Nashor's Tooth

+50% Attack Speed
+55 Ability Power
+10 Mana Regen per 5 seconds

UNIQUE Passive: +25% Cooldown Reduction

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Needlessly Large Rod

+80 Ability Power

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Negatron Cloak

+48 Magic Resist

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Ninja Tabi

+25 Armor

UNIQUE Passive: Reduces the damage taken from non-turret basic attacks by 10%
UNIQUE Passive: Enhanced Movement 2 (does not stack with other Boots)

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Null-Magic Mantle

+24 Magic Resist

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Odyn's Veil

+350 Health
+350 Mana
+50 Magic Resist

UNIQUE Passive: Reduces and stores 10% of the magic damage dealt to your champion.

UNIQUE Active: Deals 200 + (stored magic) [max: 400] magic damage to nearby enemy units (90 second cooldown).

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Oracle's Elixir

Click to Consume: Grants stealth detection until your champion dies.

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Oracle's Extract

Click to Consume: Grants stealth detection for 5 minutes or until your champion dies.

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Phage

+225 Health
+18 Attack Damage

UNIQUE Passive: Your basic attacks have a 25% chance to slow your target's Movement Speed by 30% for 2.5 seconds.

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Phantom Dancer

+55% Attack Speed
+30% Critical Strike Chance
+15% Movement Speed

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Philosopher's Stone

+18 Health Regen per 5 seconds
+8 Mana Regen per 5 seconds

UNIQUE Passive: Gain an additional 5 Gold every 10 seconds.

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Pickaxe

+25 Attack Damage

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Prospector's Blade

+20 Attack Damage
+5% Life Steal

UNIQUE Passive: +200 Health (does not stack with other Prospector items)

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Prospector's Ring

+30 Ability Power
+7 Mana Regen per 5 seconds

UNIQUE Passive: +200 Health (does not stack with other Prospector items)

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Quicksilver Sash

+56 Magic Resist

UNIQUE Active: Removes all debuffs from your champion (90 second cooldown).

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Rabadon's Deathcap

+140 Ability Power

UNIQUE Passive: Increases Ability Power by 30%

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Randuin's Omen

+350 Health
+75 Armor
+25 Health Regen per 5 seconds

UNIQUE Passive: +5% Cooldown Reduction

UNIQUE Passive: 20% chance on being hit by basic attacks to slow the attacker's Movement and Attack Speeds by 35% for 3 seconds.

UNIQUE Active: Slows the Movement and Attack Speeds of surrounding enemy units by 35% for 2 seconds + 0.5 seconds for each 100 combined Armor and Magic Resist your champion has (60 second cooldown).

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Recurve Bow

+40% Attack Speed

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Regrowth Pendant

+15 Health Regen per 5 seconds

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Rejuvenation Bead

+8 Health Regen per 5 seconds

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Rod of Ages

+450 Health
+525 Mana
+60 Ability Power

Passive: Your champion gains 18 Health, 20 Mana, and 2 Ability Power every minute (up to 10 times).

UNIQUE Passive: On leveling up, restores 250 Health and 200 Mana over 8 seconds.

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Ruby Crystal

+180 Health

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Rylai's Crystal Scepter

+500 Health
+80 Ability Power

UNIQUE Passive: Dealing spell damage slows the target's Movement Speed by 35% for 1.5 seconds (15% for multi-target and damage-over-time spells).

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Sanguine Blade

+60 Attack Damage
+15% Life Steal

UNIQUE Passive: Your basic attacks grant 5 Attack Damage and 1% Life Steal for 4 seconds (effect stacks up to 7 times).

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Sapphire Crystal

+200 Mana

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Sheen

+250 Mana
+25 Ability Power

UNIQUE Passive: After using an ability, your next basic attack deals bonus physical damage equal to your base Attack Damage (2 second cooldown). Does not stack with Trinity Force or Lich Bane.

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Shurelya's Reverie

+330 Health
+30 Health Regen per 5 seconds
+15 Mana Regen per 5 seconds

UNIQUE Passive: +15% Cooldown Reduction

UNIQUE Active: Nearby allied champions gain 40% Movement Speed for 3 seconds (60 second cooldown).

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Sight Ward

Click to Consume: Places an invisible ward that reveals the surrounding area for 3 minutes.

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Sorcerer's Shoes

+20 Magic Penetration

UNIQUE Passive: Enhanced Movement 2 (does not stack with other Boots)

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Soul Shroud

+520 Health

UNIQUE Aura: Nearby allied champions gain 10% Cooldown Reduction and 12 Mana Regen per 5 seconds.

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Spirit Visage

+30 Magic Resist
+250 Health

UNIQUE Passive: +10% Cooldown Reduction

UNIQUE Passive: Increases your healing and regeneration effects on yourself by 15%.

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Zeke's Herald

+250 Health

UNIQUE Passive: +15% Cooldown Reduction

UNIQUE Aura: Grants nearby allied champions 12% Life Steal and 20% Attack Speed.

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Stinger

+40% Attack Speed

UNIQUE Passive: +10% Cooldown Reduction

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Sunfire Cape

+450 Health
+45 Armor

UNIQUE Passive: Deals 40 magic damage per second to nearby enemies.

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Sword of the Occult

+10 Attack Damage

UNIQUE Passive: Your champion gains 5 Attack Damage per stack, receiving 2 stacks for a kill or 1 stack for an assist (stacks up to 20). You lose a third of your stacks on death. At 20 stacks, your champion's Movement Speed is increased by 15%.

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Tear of the Goddess

+350 Mana
+7 Mana Regen per 5 seconds

UNIQUE Passive: Each time you use an ability, your maximum Mana increases by 4 (3 second cooldown). Bonus caps at +1000 Mana. Does not stack with Archangel's Staff or Manamune.

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The Black Cleaver

+55 Attack Damage
+30% Attack Speed

UNIQUE Passive: Your basic attacks reduce your target's Armor by 15 for 5 seconds (effect stacks up to 3 times).

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The Bloodthirster

+60 Attack Damage
+12% Life Steal

Passive: Gain bonus +1 Attack Damage and +0.2% Life Steal per kill. Bonuses cap at +40 Attack Damage and +10% Life Steal. Half of bonuses are lost upon death.

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The Brutalizer

+25 Attack Damage

UNIQUE Passive: +10% Cooldown Reduction

UNIQUE Passive: +15 Armor Penetration

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The Lightbringer

+50% Attack Speed
+20 Attack Damage

UNIQUE Passive: Your basic attacks grant vision of your target for 5 seconds.

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Thornmail

+100 Armor

UNIQUE Passive: On being hit by basic attacks, returns 30% of damage taken as magic damage.

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Tiamat

+50 Attack Damage
+15 Health Regen per 5 seconds
+5 Mana Regen per 5 seconds

Passive: Your basic attacks splash, dealing 50% area damage around the target (35% for ranged attacks).

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Trinity Force

+30 Attack Damage
+30 Ability Power
+30% Attack Speed
+15% Critical Strike Chance
+12% Movement Speed
+250 Health
+250 Mana

UNIQUE Passive: Your basic attacks have a 25% chance to slow your target's Movement Speed by 35% for 2.5 seconds.

UNIQUE Passive: After using an ability, your next basic attack deals bonus physical damage equal to 150% of your base Attack Damage (2 second cooldown). Does not stack with Sheen or Lich Bane.

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Vampiric Scepter

+12% Life Steal

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Vision Ward

Click to Consume: Places an invisible ward that reveals the surrounding area and stealthed units in the area for 3 minutes.

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Void Staff

+70 Ability Power

UNIQUE Passive: +40% Magic Penetration

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Warden's Mail

+50 Armor
+20 Health Regen per 5 seconds

UNIQUE Passive: 20% chance on being hit by basic attacks to slow the attacker's Movement and Attack Speeds by 35% for 3 seconds.

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Warmog's Armor

+920 Health
+30 Health Regen per 5 seconds

Passive: Minion kills permanently grant 3.5 Health and .5 Health Regen per 5 seconds. Champion kills and assists permanently grant 35 Health and 1 Health Regen per 5 seconds. Bonuses cap at +350 Health and +10 Health Regen per 5 seconds.

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Will of the Ancients

+50 Ability Power

UNIQUE Aura: Grants nearby allied champions 30 Ability Power and 20% Spell Vamp

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Wit's End

+40% Attack Speed
+30 Magic Resist

UNIQUE Passive: Your basic attacks deal 42 bonus magic damage.

UNIQUE Passive: Your basic attacks increase your Magic Resist by 5 for 5 seconds (effect stacks up to 4 times).

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Wriggle's Lantern

+23 Attack Damage
+30 Armor
+12% Life Steal

UNIQUE Passive: Your basic attacks against minions and monsters have a 20% chance to deal 425 bonus magic damage.

UNIQUE Active: Places an invisible Sight Ward that reveals the surrounding area for 3 minutes (3 minute cooldown).

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Youmuu's Ghostblade

+30 Attack Damage
+15% Critical Strike Chance

UNIQUE Passive: +15% Cooldown Reduction UNIQUE Passive: +20 Armor Penetration

UNIQUE Active: You gain 20% Movement Speed and 50% Attack Speed for 4 seconds. Melee basic attacks increase the duration by 2 seconds up to a maximum duration of 8 seconds (60 second cooldown).

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Zeal

+20% Attack Speed
+10% Critical Strike Chance
+8% Movement Speed

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Zhonya's Hourglass

+100 Ability Power
+50 Armor

UNIQUE Active: Places your champion into Stasis for 2 seconds, rendering you invulnerable and untargetable but unable to take any action (90 second cooldown).

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Augment: Death

+3 Ability Power per level
+45 Ability Power

Augment Ability: Death Ray sets fire to enemies, dealing 30% additional magic damage over 4 seconds.

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Augment: Gravity

+3 Ability Power per level
+200 Mana
+10% Cooldown Reduction
+5 Mana Regen per 5 seconds

Ability Augment: Gravity Field has an additional 30% cast range.

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Augment: Power

+3 Ability Power per level
+220 Health
+6 Health Regen per 5 seconds

Ability Augment: Power Transfer increases Viktor's Movement Speed by 30% for 3 seconds.

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Locket of the Iron Solari

+300 Health
+35 Armor

UNIQUE Aura: Nearby allied Champions gain 15 Health Regen per 5 seconds.

UNIQUE Active: Shield yourself and nearby allies for 5 seconds, absorbing up to 50 (+10 per level) damage (60 second cooldown).

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Maw of Malmortius

+55 Attack Damage
+36 Magic Resist

UNIQUE Passive: If you would take magic damage that would leave you at less than 30% Health, you first gain a shield that absorbs 400 magic damage for 5 seconds (60 second cooldown).

UNIQUE Passive: +1 Attack Damage for every 2.5% of your Maximum Health that is missing.