Abyssal Scepter
+70 Ability Power
+57 Magic Resist
UNIQUE Aura: Reduces the Magic Resist of nearby enemy champions by 20.
Aegis of the Legion
+270 Health
+18 Armor
+24 Magic Resist
UNIQUE Aura: Nearby allied champions gain 12 Armor, 15 Magic Resist, and 8 Attack Damage.
Amplifying Tome
+20 Ability Power
Archangel's Staff
+400 Mana
+25 Mana Regen per 5 seconds
+45 Ability Power
Passive: Grants Ability Power equal to 3% of your maximum Mana.
UNIQUE Passive: Each time you use an ability, your maximum Mana increases by 4 (3 second cooldown). Bonus caps at +1000 Mana. Does not stack with Tear of the Goddess or Manamune.
Atma's Impaler
+45 Armor
+18% Critical Strike Chance
UNIQUE Passive: Gain Attack Damage equal to 1.5% of your maximum Health.
Avarice Blade
+12% Critical Strike Chance
UNIQUE Passive: Gain an additional 5 Gold every 10 seconds.
B. F. Sword
+45 Attack Damage
Banshee's Veil
+375 Health
+375 Mana
+50 Magic Resist
UNIQUE Passive: Gain a spell shield that blocks the next incoming enemy ability (45 second cooldown).
Berserker's Greaves
+25% Attack Speed
UNIQUE Passive: Enhanced Movement 2 (does not stack with other Boots)
Bilgewater Cutlass
+35 Attack Damage
+15% Life Steal
UNIQUE Active: Deals 150 magic damage and slows the target champion's Movement Speed by 50% for 3 seconds (60 second cooldown).
Blasting Wand
+40 Ability Power
Boots of Mobility
UNIQUE Passive: Enhanced Movement 2, increases to Enhanced Movement 5 when out of combat for 5 seconds (does not stack with other Boots).
Boots of Speed
UNIQUE Passive: Enhanced Movement 1 (does not stack with other Boots)
Boots of Swiftness
UNIQUE Passive: Enhanced Movement 3 (does not stack with other Boots)
Brawler's Gloves
+8% Critical Strike Chance
Catalyst the Protector
+290 Health
+325 Mana
UNIQUE Passive: On leveling up, restores 250 Health and 200 Mana over 8 seconds.
Chain Vest
+45 Armor
Chalice of Harmony
+30 Magic Resist
+7.5 Mana Regen per 5 seconds
UNIQUE Passive: Increases your Mana Regen by 1% per 1% Mana you are missing.
Cloak and Dagger
+20% Attack Speed
+20% Critical Strike Chance
UNIQUE Passive: +35 Tenacity (Tenacity reduces the duration of stuns, slows, taunts, fears, silences, blinds and immobilizes. Does not stack with other Tenacity items.)
Cloak of Agility
+18% Critical Strike Chance
Cloth Armor
+18 Armor
Dagger
+15% Attack Speed
Deathfire Grasp
+80 Ability Power
UNIQUE Passive: +15% Cooldown Reduction
UNIQUE Active: Deals magic damage to target champion equal to 25% of their current Health (+4% per 100 Ability Power) with a minimum of 200 damage (60 second cooldown).
Doran's Blade
+80 Health
+10 Attack Damage
+3% Life Steal
Doran's Ring
+80 Health
+15 Ability Power
+5 Mana Regen per 5 seconds
Doran's Shield
+120 Health
+10 Armor
+8 Health Regen per 5 seconds
Eleisa's Miracle
+25 Health Regen per 5 seconds
+20 Mana Regen per 5 seconds
UNIQUE Passive: +35 Tenacity (Tenacity reduces the duration of stuns, slows, taunts, fears, silences, blinds and immobilizes. Does not stack with other Tenacity items.)
Elixir of Agility
Click to Consume: Grants 12-22% Attack Speed, based on champion level, and 8% Critical Strike Chance for 4 minutes.
Elixir of Brilliance
Click to Consume: Grants 20-40 Ability Power, based on champion level, and 10% Cooldown Reduction for 4 minutes.
Elixir of Fortitude
Click to Consume: Grants 140-235 Health, based on champion level, and 10 Attack Damage for 4 minutes.
Emblem of Valor
+25 Armor
UNIQUE Aura: Nearby allied Champions gain 10 Health Regen per 5 seconds.
Entropy
+275 Health
+70 Attack Damage
UNIQUE Passive: Your basic attacks have a 25% chance to reduce your target's Movement Speed by 30% for 2.5 seconds.
UNIQUE Active: For the next 5 seconds, your basic attacks reduce your target's Movement Speed by 30% and deal 80 true damage over 2.5 seconds (60 second cooldown).
Executioner's Calling
+18% Life Steal
+15% Critical Strike Chance
UNIQUE Active: Inflicts target enemy champion with Grievous Wound, causing 50% reduced healing and regeneration for 8 seconds (20 second cooldown).
Faerie Charm
+3 Mana Regen per 5 seconds
Fiendish Codex
+30 Ability Power
+7 Mana Regen per 5 seconds
UNIQUE Passive: +10% Cooldown Reduction
Force of Nature
+76 Magic Resist
+40 Health Regen per 5 seconds
+8% Movement Speed
UNIQUE Passive: Restores 0.35% of your maximum Health every second.
Frozen Heart
+99 Armor
+500 Mana
UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Aura: Reduces the Attack Speed of nearby enemies by 20%.
Frozen Mallet
+700 Health
+20 Attack Damage
UNIQUE Passive: Your basic attacks slow your target's Movement Speed by 40% for 2.5 seconds (30% for ranged attacks).
Giant's Belt
+430 Health
Glacial Shroud
+425 Mana
+45 Armor
UNIQUE Passive: +15% Cooldown Reduction
Guardian Angel
+68 Armor
+38 Magic Resist
UNIQUE Passive: Revives your champion upon death, restoring 750 Health and 375 Mana (5 minute cooldown).
Guinsoo's Rageblade
+35 Attack Damage
+45 Ability Power
UNIQUE Passive: On basic attack or ability use, increases your Attack Speed by 4% and Ability Power by 6 for 5 seconds (effect stacks up to 8 times).
Haunting Guise
+25 Ability Power
+200 Health
UNIQUE Passive: +20 Magic Penetration
Health Potion
Click to Consume: Restores 150 Health over 15 seconds.
Heart of Gold
+250 Health
UNIQUE Passive: Gain an additional 5 Gold every 10 seconds.
Hexdrinker
+25 Attack Damage
+30 Magic Resist
UNIQUE Passive: If you would take magic damage that would leave you at less than 30% Health, you first gain a shield that absorbs 250 magic damage for 5 seconds (60 second cooldown).
Hextech Gunblade
+40 Attack Damage
+70 Ability Power
+15% Life Steal
UNIQUE Passive: +20% Spell Vamp
UNIQUE Active: Deals 300 magic damage and slows the target champion's Movement Speed by 50% for 3 seconds (60 second cooldown).
Hextech Revolver
+40 Ability Power
UNIQUE Passive: +15% Spell Vamp
Hextech Sweeper
+40 Ability Power
+300 Health
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Dealing spell damage grants vision of your target (including stealthed targets) for 4 seconds.
UNIQUE Active: A stealth-detecting mist grants vision in the target area for 6 seconds (1 minute cooldown).
Infinity Edge
+80 Attack Damage
+25% Critical Strike Chance
UNIQUE Passive: Your critical strikes now deal 250% damage instead of 200%.
Ionian Boots of Lucidity
UNIQUE Passive: +15% Cooldown Reduction
UNIQUE Passive: Enhanced Movement 2 (does not stack with other Boots)
Ionic Spark
+50% Attack Speed
+250 Health
UNIQUE Passive: Every fourth basic attack unleashes a chain lightning, dealing 110 magic damage to up to 4 targets.
Kage's Lucky Pick
+25 Ability Power
UNIQUE Passive: Gain an additional 5 Gold every 10 seconds.
Kindlegem
+200 Health
UNIQUE Passive: +10% Cooldown Reduction
Kitae's Bloodrazor
+30 Attack Damage
+40% Attack Speed
UNIQUE Passive: Your basic attacks deal magic damage equal to 2.5% of the target's maximum Health.
Last Whisper
+40 Attack Damage
UNIQUE Passive: +40% Armor Penetration
Leviathan
+180 Health
UNIQUE Passive: Your champion gains 32 Health per stack, receiving 2 stacks for a kill or 1 stack for an assist (stacks up to 20). You lose a third of your stacks on death. At 20 stacks, your champion takes 15% less damage.
Lich Bane
+350 Mana
+80 Ability Power
+30 Magic Resist
+7% Movement Speed
UNIQUE Passive: After using an ability, your next basic attack gains bonus physical damage equal to your Ability Power (2 second cooldown). Does not stack with Sheen or Trinity Force.
Long Sword
+10 Attack Damage
Madred's Bloodrazor
+30 Attack Damage
+40% Attack Speed
+25 Armor
UNIQUE Passive: Your basic attacks deal bonus magic damage equal to 4% of the target's maximum Health.
Madred's Razors
+15 Attack Damage
+23 Armor
UNIQUE Passive: Your basic attacks against minions and monsters have a 20% chance to deal 300 bonus magic damage.
Malady
+25 Ability Power
+50% Attack Speed
UNIQUE Passive: Your basic attacks deal 20 bonus magic damage and reduce the target's Magic Resist by 6 for 8 seconds (effect stacks up to 4 times).
Mana Manipulator
UNIQUE Aura: Nearby allied champions gain 7.2 Mana Regen per 5 seconds.
Mana Potion
Click to Consume: Restores 100 Mana over 15 seconds.
Manamune
+350 Mana
+7 Mana Regen per 5 seconds
+20 Attack Damage
UNIQUE Passive: Grants Attack Damage equal to 2% of your maximum Mana.
UNIQUE Passive: Each time you basic attack, your maximum Mana increases by 1 (3 second cooldown). Each time you use an ability, your maximum Mana increases by 4 (3 second cooldown). Bonus caps at +1000 Mana. Does not stack with Tear of the Goddess or Archangel's Staff.
Mejai's Soulstealer
+20 Ability Power
UNIQUE Passive: Your champion gains 8 Ability Power per stack, receiving 2 stacks for a kill or 1 stack for an assist (stacks up to 20). You lose a third of your stacks on death. At 20 stacks, your champion gains 15% Cooldown Reduction.
Meki Pendant
+7 Mana Regen per 5 seconds
Mercury's Treads
+25 Magic Resist
UNIQUE Passive: Enhanced Movement 2 (does not stack with other Boots)
UNIQUE Passive: +35 Tenacity (Tenacity reduces the duration of stuns, slows, taunts, fears, silences, blinds and immobilizes. Does not stack with other Tenacity items.)
Moonflair Spellblade
+50 Ability Power
UNIQUE Passive: +35 Tenacity (Tenacity reduces the duration of stuns, slows, taunts, fears, silences, blinds and immobilizes. Does not stack with other Tenacity items.)
Morello's Evil Tome
+75 Ability Power
+12 Mana Regen per 5 seconds
UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Active: Inflicts target enemy champion with Grievous Wound, causing 50% reduced healing and regeneration for 8 seconds (20 second cooldown).
Nashor's Tooth
+50% Attack Speed
+55 Ability Power
+10 Mana Regen per 5 seconds
UNIQUE Passive: +25% Cooldown Reduction
Needlessly Large Rod
+80 Ability Power
Negatron Cloak
+48 Magic Resist
Ninja Tabi
+25 Armor
UNIQUE Passive: Reduces the damage taken from non-turret basic attacks by 10%
UNIQUE Passive: Enhanced Movement 2 (does not stack with other Boots)
Null-Magic Mantle
+24 Magic Resist
Odyn's Veil
+350 Health
+350 Mana
+50 Magic Resist
UNIQUE Passive: Reduces and stores 10% of the magic damage dealt to your champion.
UNIQUE Active: Deals 200 + (stored magic) [max: 400] magic damage to nearby enemy units (90 second cooldown).
Oracle's Elixir
Click to Consume: Grants stealth detection until your champion dies.
Oracle's Extract
Click to Consume: Grants stealth detection for 5 minutes or until your champion dies.
Phage
+225 Health
+18 Attack Damage
UNIQUE Passive: Your basic attacks have a 25% chance to slow your target's Movement Speed by 30% for 2.5 seconds.
Phantom Dancer
+55% Attack Speed
+30% Critical Strike Chance
+15% Movement Speed
Philosopher's Stone
+18 Health Regen per 5 seconds
+8 Mana Regen per 5 seconds
UNIQUE Passive: Gain an additional 5 Gold every 10 seconds.
Pickaxe
+25 Attack Damage
Prospector's Blade
+20 Attack Damage
+5% Life Steal
UNIQUE Passive: +200 Health (does not stack with other Prospector items)
Prospector's Ring
+30 Ability Power
+7 Mana Regen per 5 seconds
UNIQUE Passive: +200 Health (does not stack with other Prospector items)
Quicksilver Sash
+56 Magic Resist
UNIQUE Active: Removes all debuffs from your champion (90 second cooldown).
Rabadon's Deathcap
+140 Ability Power
UNIQUE Passive: Increases Ability Power by 30%
Randuin's Omen
+350 Health
+75 Armor
+25 Health Regen per 5 seconds
UNIQUE Passive: +5% Cooldown Reduction
UNIQUE Passive: 20% chance on being hit by basic attacks to slow the attacker's Movement and Attack Speeds by 35% for 3 seconds.
UNIQUE Active: Slows the Movement and Attack Speeds of surrounding enemy units by 35% for 2 seconds + 0.5 seconds for each 100 combined Armor and Magic Resist your champion has (60 second cooldown).
Recurve Bow
+40% Attack Speed
Regrowth Pendant
+15 Health Regen per 5 seconds
Rejuvenation Bead
+8 Health Regen per 5 seconds
Rod of Ages
+450 Health
+525 Mana
+60 Ability Power
Passive: Your champion gains 18 Health, 20 Mana, and 2 Ability Power every minute (up to 10 times).
UNIQUE Passive: On leveling up, restores 250 Health and 200 Mana over 8 seconds.
Ruby Crystal
+180 Health
Rylai's Crystal Scepter
+500 Health
+80 Ability Power
UNIQUE Passive: Dealing spell damage slows the target's Movement Speed by 35% for 1.5 seconds (15% for multi-target and damage-over-time spells).
Sanguine Blade
+60 Attack Damage
+15% Life Steal
UNIQUE Passive: Your basic attacks grant 5 Attack Damage and 1% Life Steal for 4 seconds (effect stacks up to 7 times).
Sapphire Crystal
+200 Mana
Sheen
+250 Mana
+25 Ability Power
UNIQUE Passive: After using an ability, your next basic attack deals bonus physical damage equal to your base Attack Damage (2 second cooldown). Does not stack with Trinity Force or Lich Bane.
Shurelya's Reverie
+330 Health
+30 Health Regen per 5 seconds
+15 Mana Regen per 5 seconds
UNIQUE Passive: +15% Cooldown Reduction
UNIQUE Active: Nearby allied champions gain 40% Movement Speed for 3 seconds (60 second cooldown).
Sight Ward
Click to Consume: Places an invisible ward that reveals the surrounding area for 3 minutes.
Sorcerer's Shoes
+20 Magic Penetration
UNIQUE Passive: Enhanced Movement 2 (does not stack with other Boots)
Soul Shroud
+520 Health
UNIQUE Aura: Nearby allied champions gain 10% Cooldown Reduction and 12 Mana Regen per 5 seconds.
Spirit Visage
+30 Magic Resist
+250 Health
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Increases your healing and regeneration effects on yourself by 15%.
Zeke's Herald
+250 Health
UNIQUE Passive: +15% Cooldown Reduction
UNIQUE Aura: Grants nearby allied champions 12% Life Steal and 20% Attack Speed.
Stinger
+40% Attack Speed
UNIQUE Passive: +10% Cooldown Reduction
Sunfire Cape
+450 Health
+45 Armor
UNIQUE Passive: Deals 40 magic damage per second to nearby enemies.
Sword of the Occult
+10 Attack Damage
UNIQUE Passive: Your champion gains 5 Attack Damage per stack, receiving 2 stacks for a kill or 1 stack for an assist (stacks up to 20). You lose a third of your stacks on death. At 20 stacks, your champion's Movement Speed is increased by 15%.
Tear of the Goddess
+350 Mana
+7 Mana Regen per 5 seconds
UNIQUE Passive: Each time you use an ability, your maximum Mana increases by 4 (3 second cooldown). Bonus caps at +1000 Mana. Does not stack with Archangel's Staff or Manamune.
The Black Cleaver
+55 Attack Damage
+30% Attack Speed
UNIQUE Passive: Your basic attacks reduce your target's Armor by 15 for 5 seconds (effect stacks up to 3 times).
The Bloodthirster
+60 Attack Damage
+12% Life Steal
Passive: Gain bonus +1 Attack Damage and +0.2% Life Steal per kill. Bonuses cap at +40 Attack Damage and +10% Life Steal. Half of bonuses are lost upon death.
The Brutalizer
+25 Attack Damage
UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: +15 Armor Penetration
The Lightbringer
+50% Attack Speed
+20 Attack Damage
UNIQUE Passive: Your basic attacks grant vision of your target for 5 seconds.
Thornmail
+100 Armor
UNIQUE Passive: On being hit by basic attacks, returns 30% of damage taken as magic damage.
Tiamat
+50 Attack Damage
+15 Health Regen per 5 seconds
+5 Mana Regen per 5 seconds
Passive: Your basic attacks splash, dealing 50% area damage around the target (35% for ranged attacks).
Trinity Force
+30 Attack Damage
+30 Ability Power
+30% Attack Speed
+15% Critical Strike Chance
+12% Movement Speed
+250 Health
+250 Mana
UNIQUE Passive: Your basic attacks have a 25% chance to slow your target's Movement Speed by 35% for 2.5 seconds.
UNIQUE Passive: After using an ability, your next basic attack deals bonus physical damage equal to 150% of your base Attack Damage (2 second cooldown). Does not stack with Sheen or Lich Bane.
Vampiric Scepter
+12% Life Steal
Vision Ward
Click to Consume: Places an invisible ward that reveals the surrounding area and stealthed units in the area for 3 minutes.
Void Staff
+70 Ability Power
UNIQUE Passive: +40% Magic Penetration
Warden's Mail
+50 Armor
+20 Health Regen per 5 seconds
UNIQUE Passive: 20% chance on being hit by basic attacks to slow the attacker's Movement and Attack Speeds by 35% for 3 seconds.
Warmog's Armor
+920 Health
+30 Health Regen per 5 seconds
Passive: Minion kills permanently grant 3.5 Health and .5 Health Regen per 5 seconds. Champion kills and assists permanently grant 35 Health and 1 Health Regen per 5 seconds. Bonuses cap at +350 Health and +10 Health Regen per 5 seconds.
Will of the Ancients
+50 Ability Power
UNIQUE Aura: Grants nearby allied champions 30 Ability Power and 20% Spell Vamp
Wit's End
+40% Attack Speed
+30 Magic Resist
UNIQUE Passive: Your basic attacks deal 42 bonus magic damage.
UNIQUE Passive: Your basic attacks increase your Magic Resist by 5 for 5 seconds (effect stacks up to 4 times).
Wriggle's Lantern
+23 Attack Damage
+30 Armor
+12% Life Steal
UNIQUE Passive: Your basic attacks against minions and monsters have a 20% chance to deal 425 bonus magic damage.
UNIQUE Active: Places an invisible Sight Ward that reveals the surrounding area for 3 minutes (3 minute cooldown).
Youmuu's Ghostblade
+30 Attack Damage
+15% Critical Strike Chance
UNIQUE Passive: +15% Cooldown Reduction UNIQUE Passive: +20 Armor Penetration
UNIQUE Active: You gain 20% Movement Speed and 50% Attack Speed for 4 seconds. Melee basic attacks increase the duration by 2 seconds up to a maximum duration of 8 seconds (60 second cooldown).
Zeal
+20% Attack Speed
+10% Critical Strike Chance
+8% Movement Speed
Zhonya's Hourglass
+100 Ability Power
+50 Armor
UNIQUE Active: Places your champion into Stasis for 2 seconds, rendering you invulnerable and untargetable but unable to take any action (90 second cooldown).
Augment: Death
+3 Ability Power per level
+45 Ability Power
Augment Ability: Death Ray sets fire to enemies, dealing 30% additional magic damage over 4 seconds.
Augment: Gravity
+3 Ability Power per level
+200 Mana
+10% Cooldown Reduction
+5 Mana Regen per 5 seconds
Ability Augment: Gravity Field has an additional 30% cast range.
Augment: Power
+3 Ability Power per level
+220 Health
+6 Health Regen per 5 seconds
Ability Augment: Power Transfer increases Viktor's Movement Speed by 30% for 3 seconds.
Locket of the Iron Solari
+300 Health
+35 Armor
UNIQUE Aura: Nearby allied Champions gain 15 Health Regen per 5 seconds.
UNIQUE Active: Shield yourself and nearby allies for 5 seconds, absorbing up to 50 (+10 per level) damage (60 second cooldown).
Maw of Malmortius
+55 Attack Damage
+36 Magic Resist
UNIQUE Passive: If you would take magic damage that would leave you at less than 30% Health, you first gain a shield that absorbs 400 magic damage for 5 seconds (60 second cooldown).
UNIQUE Passive: +1 Attack Damage for every 2.5% of your Maximum Health that is missing.